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How to Host a Dungeon by Tony Dowler. Solo play (but can be done as a group); takes a few hours and you'll end up with a good side-view of a subterranean dungeon complex for fantasy play and a good sense of its history and how each part of it was formed and populated.
This can be a satisfying activity in itself, or it can be done as a precursor to 'overhead-view' traditional dungeon mapping for an RPG.
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